Death
Thread Topic: Death
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Back at it again for the 4th time with the same plot because you know I'm a plagiarist of my own work ;)
Our species are called the Infernum. There are five kingdoms:
Sanguinem (Oracles of Blood)
Mortem (Reapers of Death)
Tenebris (Army of Darkness)
Perderent (Killers of The Damned)
and Ignis (Bringers of Fire)
Info on our Species:
▪The Sanguinem (Oracles of Blood)
are the most intelligent. They have the power to see the future, time travel, and change moods. They are the most peaceful. There are few of them left, which is a main reason why there is war brewing. Their purpose is to keep tranquility in this race. Yet it's hard to do when they are sworn by oath to meditate for eternity. Of course they sometimes come out of this, but even then they are in a state of mind we can't comprehend.
▪The Mortem (Reapers of Death)
are the most grim reaper-ish. They have the power to take souls (except they can only take ones that are already dead. They have to trap them within an object. Usually they were charm necklaces for this purpose), mind control people for a short time, and teleport. They are bonded by oath to cover their face, which is usually why they have a cloak or a mask. It is said if you look into their eyes you die, which is untrue. If you look into their eyes you will lose your sanity and have a deep desire to kill yourself. This is the second most rarest race, the first being the Sanguinem.
▪Tenebris (Army of Darkness)
is exactly what it sounds like. They have the power of invulnerability, unless life damaging injuries occur, the power of flight, and the power of skilled and heightened senses. They are trained throughout their entire childhood to fight in the army, making them the best and quickest army to have ever lived. They by oath only dress in black, every day. They are said to be so fast that they move through shadows, which is untrue. Their heightened senses make them quicker and stronger than the average Infernum, and to the normal eye it seems they are moving through the darkness.
▪Perderent (Killers of The Damned)
are killers (ha, obviously). They have the power to manipulate metal (throwing knives and ninja stars are most helpful, makes them able to control where it hits), hawk-eye sight so perfect they can look at the particles of a water droplet, and accelerated speed. They work well with the Mortem and they are similar to the tenebris, except they are more like designated assasins.
▪Ignis (Bringers of Fire)
are the elementals. Though their name is misleading, they can have any of the elemental powers, not just fire. By that I mean a single Ignis can have the power to manipulate water while another can control fire. They also have only one person for each elemental, not just being the main four water, earth, fire, and wind but also a lot more others like ice, space, snow, smoke, blood, etc. When an Ignis dies with their element, a new Ignis is born with the same elemental power within a week's time.
Plot:
The Infernum's job has always been to deal with death. They ensure Death is done correctly and efficiently. The Mortem take the souls to the Upper, the Sanguinem watch over the souls, the Tenebris make sure no souls escape, the Perderent kill souls who have escaped death or those outliving their death date, and the Ignis trial those who die. It is a peaceful order until one day the order broke when souls found a "Trap Door" to living again and outdoing death. The Infernum are angry but they can't find this opening, and more souls are escaping by the thousands. The Infernum then decide to kill some of their own (us) and make them find this gateway into life. Though first they barge into our lives and murder us against our will, some of us may eventually forgive them. We embark on the quest through death, as we're going through we find out how hostile and violent our own race is as we figure out the way of dying and being dead. Near the end we are successful of finding this trap door, but do we inform our chaotic leders about our findings? Or escape as humans? Or start a revolution? Or both? That is for us to decide, the biggest decision of our lives.
How Our Species Look:
-Humanoid shape (no monsters or dragons)
-Claws
-Horns/tail (one or the other)
-Sharp teeth
-Optional colored skin (like pink skin, green, etc)
-Optional colored eyes (like all black or all white, etc)
-Optional colored blood
From rarest to most common
-Sanguinem
-Mortem
-Perderent
-Ignis
-Tenebris
Rules
-No OP characters. Powers are stated. Small extra powers can be added.
-No God modding (taking over others characters)
-No "Rule over all others" character. We are a team!
-No plot takeover. If we are going slow, go slow with the rest of us. If we quicken our paste, quicken yours slowpoke.
-No one liners.
Character Sheet
-Name:
-Nickname: (if any)
-Kingdom:
-Gender:
-Looks:
-Wears:
-Personality:
-Weapon/s:
-Features (tail/horn?):
-Other:
Other stuff:
-Up to two characters
-Ask before joining
-Feel free to question and criticize this plot
-Pictures are welcome, even encouraged
-Read it ALL (I know it's alot I'm sorry)
A little bit more about the world because I realize I've failed to really explain it:
The world we take the souls through and process them is called the Netherworld. We call wherever the souls end up going the "Upper" (whether that means God, or Hades, or Allah, etc. Can be however you want to view it). Not everyone works at once, there are kingdoms and lands, and the infernum has homes and families. Sometimes the souls escape from where they're supposed to be in the Netherworld and into kingdoms of the Infernum to hide (that's were Perderent and sometimes Tenebris come it) if it's just one soul, a perderent takes care of it. If it's 3 or more, a small squadron of tenebris would take care of the group of souls.
Souls are volatile. They are confused and angry malevolent things. They can become ghouls if they stay in the Netherworld for too long, which is why it's important they get trialed by the ignis and into the Upper. Some ghouls roam round the kingdoms of Infernum so there's hunting parties that takes care of them.
The Netherworld is a whole society, a whole system! I couldn't possibly get into every detail and explain how it works.. (I mean I could. I don't mind. I'd make a whole side thread to get into the nitty gritty of the kingdoms, just watch me hahaha) -
I want to join but I'm not sure if I want to be a Mortem or a Tenebris.
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Thinking about it now, I'd rather be a Tenebris, something about being an undead knight is appealing.
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Can I have a Sanguiem & either a Mortem or a Perdent?
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mcf--- I spelled Sanguinem wrong
anyway it clicked in my head Perdent would be best since I don't wanna have two rare species,, -
=_= *Perderent
i apologize for the spam, my misspelling freaked me out too much -
Lol it's okay dark ^-^ you can both join!!
@Roboticlus: You can have two characters if you want roboticlus
@dark: you can totally have two rare species!
It's better if there's atleast one of every species in the roleplay, any species not taken I'll actually take -
Then I guess I'll have Mortem and Tenebris. I'll make them later.
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Did I reuse my old characters but spice them up a bit? Yes, yes I did
Name: Azariah
Nickname: Azar
Kingdom: Sanguinem
Gender: Non-binary
Looks:
Wears:
Personality: Reserved, intelligent, benevolent. Azariah is wholeheartedly developed to their meditation and duties. However, they have great respect for those in the other kingdoms. They can be hard to relate to at times, for when they snap out of their meditation state, they often speak in such an outlandish way that nobody quite understands them. They do not mind this, though; they enjoy sticking to themselves more than companionship.
Weapon: Staff
Features: Horns, bottom right
Other: Has strong healing magic, good for healing cuts or other wounds. Takes mild focus and a bit of time to fully heal wounds; the deeper or worse they are, the longer it takes to heal them. Also has minor defensive magic, such as invisible barriers or deflection that are easy to break through. Takes a bit more focus than healing; requires their staff to channel the magic.
Name: Ethelyn
Nickname: Lyn
Kingdom: Perderent
Gender: Female
Looks:
Wears: Top, Hood, Pants & shoes
Personality: Arrogant, bold, and cocky. Believes in her capabilities a little too much. Boasts about her kills, regardless of whether or not anyone’s listening. Despite this, she has good synergy with the Mortem that she gets paired up with and can focus to get the job done. She is also capable of listening to orders, although she prefers doing her own thing more than anything.
Weapons: Ring, sword, double-edged blade, dagger
Features: Horns, top right
Other: N/A -
I dunno how I just found this, but those are some cool characters dark :0 I'm gonna make an Ignis and a Tenebris later tonight when my family is slumbering
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Name: Joti
Nickname: JJ
Kingdom: Ignis
Gender: Female
Looks:
Wears:
Personality: Rebellious, chaotic, somewhat childish, and badäss. She claims that she's a tenebris because she doesn't believe your birth should define which kingdom you're in. The type to always win arguments, and she has strong opinions that she's willing to defend to no end.
Weapon/s: A brass knuckle knife for punching and stabbing
Features: A thin black tail with a point at the end, similar to that of a demon
Other: She is the ignis of blood, so if she cuts herself she can move her blood out of her body and sharpen/harden drops of it to become very deadly and very precise darts. Joti can also harden her internal blood so that even if something cuts her skin it can't get past her blood and hurt anything important (Like organs or bones). She can also control other people's blood, but it's hard to do so if they don't also have an open wound
Name: Faris
Kingdom: Tenebris
Gender: Male
Looks:
Wears: Shirt, shorts, shoes, and black fingerless gloves
Personality: Quick-witted and strategical. He is great at fighting and he easily adapts to situations and people. Faris is easy to talk to but he has a hard time empathizing with others.
Weapon/s: The black knife, a beretta pistol, and a leather sash holding different types of bombs
Features: Little horns that are almost unnoticeable, they look like little nubs rather than horns, they aren't very sharp
Other: Raised by a pretty hardcore tenebris family so he's grown to be ruthless in battle. -
Name: Eldgrimr
Nickname: Eld
Kingdom: Mortem
Gender: Male
Looks: Red skin, red eyes, short black hair, tall and skinny
Wears: Black hoodie, black jeans, sneakers, fingerless skeleton gloves, charm necklace full of traps, a mask that resembles the skull of a dragon
Personality: Cold, cynical, has a very dry and dark sense of humor, very cunning, can come off as aloof and uncaring but can sympathize with anyone and provide emotional support if needed
Weapon: A scythe
Features: He has a tail that resembles a lizard's tail with a spike on the end
Other: He usually uses hit-and-run tactics and teleport spam when in a fight, making it very frustrating for his opponents. The traps on his necklace usually include bottles to keep souls
Name: Luwanna
Nickname: Lu
Kingdom: Tenebris
Gender: Female
Looks:
Wears: Black sweater, black skirt, black high heels,
Personality: Lazy, fun loving, curious, doesn't really care for battling but knows how to fight exceptionally well, kind but if pushed to the extreme she can be a very destructive fighter
Weapon:
Features: She has medium sized horns that point to the sky
Other: They're not in the picture but she has bird like wings to fly with -
Awesome characters roboticlus ^o^
The posting order is: Me, roboticlus, dark
I'll start in a few minutes
Setting: We're chilling or doing our job. Then someone kills us. Upon dying we'd come to and we'd wake up to be infernum souls with a bunch of human souls heading to the ignis trials. -
(Faris is gonna start a bit different than the rest of the team. PS: Don't feel the need to start having the killers show up immediately, you can totally establish their surroundings and personalities first)
"Faris, this is a really important task. Of course I'll be there to help, but don't that doesn't mean you can hesitate." Faris's older brother, Enna, said to him. Faris nodded. He had just been given the task to kill 5 of their own; one from each kingdom. They had to travel through the netherworld as souls and find the trap door. He couldn't deny this mission even if he wanted to, Enna was the tenebris representative on the netherworld council.
"Take this, and throw away your old dagger," Enna says, handing Faris a black knife. "We've been raised to believe that we're just about immortal, but certain weapons, like this one, can easily kill us," Enna explains. Faris nods once more, without saying a word, the perfect soldier.
..
Joti is holding a human soul threateningly, with her knife to their throat. They were in an alley somewhere in the city of bones. "Trying to escape, eh? You're lucky they didn't send a perderent and mortem hunter team after you!" Joti says to them. "P..please... I .. I shouldn't have died... my.. my daughter.." the woman tried unsuccessfully to get out of the hold. "Oh. My. God. Joti! You're not a tenebris, what are you doing to that poor lady?" Someone from the shadows chastised her. "Stay out of my business, Jack!" Joti retorts, recognizing the voice as her childhood ignis friend. -
Eldgrimr walked around in a dark forest, looking into a report of a soul that was seen here. He didn't seem to see it anywhere and was starting to wonder if the reports were false. There appeared to be nothing in the woods but tree after tree. However he pressed on hoping to find the soul he was to find before it became a ghoul.
Luwanna was sitting around, taking a break from, nothing. She had some missions lined up but she really didn't feel like doing any of it. This was pretty much why she was always regarded as the worse Tenebris in the kingdom, because of a lack of work ethnic. She could fight like the best of them but had no motivation for any of it.
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