Wreck it Ralph Role Play
- Locked due to inactivity on Feb 27, '19 3:54am
Thread Topic: Wreck it Ralph Role Play
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(Sorry I’ve been busy lately. Might start when I get home.)
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Game Card:
Name: Generation Z
Age (how long was it in the arcade): 17 years
Plot: A vampire lives in a city of zombies. The vampire, the good guy, is hired by a monster hunter, the bad guy, to cure the zombies of the town in exchange for his freedom.
Characters:
Farrim, the Vampire, (good guy)
Devine, the Monster Hunter, (Bad guy)
Hitch Man (work for Devine, provide obstacles to prevent Farrim for winning his freedom.)
Zombies (citizens. Pick on Farrim and have no interest in being cured. Once turned human however they give him awards that help him against the hitchman.
Game play:
The game is mostly a puzzle game with cut scenes of stories between the puzzles. The player has to solve puzzles in order to cast spells, complete obstacles, defeat enemies, and create cures.
World:
The world is a classic skyscraper city where Zombies live. The only place the player can explore is Devine’s mansion, where Farrim is held captive. You can only leave Devine’s mansion for missions, and most rooms are locked from the inside except for your room, the living room, and the kitchen where Farrim occasionally cooks for Devine. Sometimes the Zombies you save will give you awards like bobby pins or paper clips, which give you the ability to pick the locks of certain doors by solving a puzzle.
Reputation: The game is pretty popular in the arcade, especially for some of the Easter eggs in cut scenes that show the problems with every day living. The graphics and story line is well worked on and entertaining, as are the puzzles which are challenging but enjoyable.
Character card:
Name: Farrim
Age: 18
Gender: male
Sexuality: straight
Nationality: Transylvanian
Appearance:
Role: good guy
Personality: in the game he’s obedient, kind, caring, passionate, clever, and friendly. However in real life he’s a seductive charmer with a heart of stone.
Fears: dying outside the game, losing his reputation, glitches.
Desires: To have Devine belong to him (outside the game. Inside the game he desires freedom.
Powers: Classic speed, strength, turning into a bat, and fangs.
Weaknesses: garlic, which Devine had poisoned him with on many cases during arcade closing time. However it was always in their own game so he regenerated.
Weapons/tools: He likes daggers, has a weird passion for them.
Bio: He was programmed with the backstory that Devine killed his parents when he was little and kept him as a servant. Her parents raised him with her until they died, making her his owner. Devine then moved to a town of Zombies, having been paid to cure the town.
For the years of the game he had been trying to learn about the code of the game so he could reprogram Devine a bit, however since Turbo’s passing, there aren’t any game characters that know coding. Besides a new guy from a game that just got plugged in.
Character card:
Name: Devine
Age: 17
Gender: female
Sexuality: bi
Nationality: British
Appearance:
Role: bad guy
Personality: cunning, clever, impatient, hesitant, silent, and unpredictable in the game. However outside the game she’s snarky, sarcastic, clever, kind, and honest.
Fears: Losing her heart to Farrim
Desires: freedom, the chance to be herself
Powers: none
Weaknesses: nothing special
Weapons/tools: a large variety
Bio: She was programmed with the back story that she worked for her parent’s company of Monster Hunters as a little girl, growing up wealthy. When she was told to kill two vampires, she did it without hesitation. However when she saw the little boy, only a few years older than her, an only child like her, and a look of fear in his eyes, she took him in and her parents kept him as a slave.
For the years they have been in the arcade, she once fell in love with someone outside the game, who Farrim killed while they were in the game, causing their own game to get unplugged, which gave the new game room.
Other: Recently she’s been off and quick to anger from the grief of the event that occurred for weeks ago. -
Now we can start.
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Your gonna have to because I'm at a loss on how to start.
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(Yeah I know been busy sorry)
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Scarlet sighed as she looked out the screen of her game, sitting above a tree in the forest. “Scarlet? Scarlet!?! Where are you? The Arcade’s going to open soon.” Daniel called. “Just to be tortured and rescued and reset, tortured and rescued then reset, so on and so on until my memory’s erased?” Scarlet asked. “What are you talking about?” Daniel asked in concern. “I saw my programming when we got plugged in Daniel. I’m nothing. Nothing but the game’s victim.” Scarlet muttered, “You aren’t the victim! You’re the heroine! The love interest!” Daniel assured her, joining her at the top. “Yeah, just wait for the player to decide to save me first...” Scarlet muttered. “I want to be more than the victim Daniel.” Scarlet whispered. “What!?! Scarlet, don’t mess with the program! You know what that could do to the game!” Daniel gasped. “Screw the game Daniel! You can come with me and we can join another game!” Scarlet pleaded. Daniel sighed, but before he could reason with her, the arcade bells rang, showing the arcade was opening. “Everyone get in position!” The grey avatar that was the Player’s vessel called. “We have to go.” Daniel whispered, leaping to the bottom of the tree. Scarlet sighed, leaping down as well and following him as her programming started to kick in.
Farrim smirked as the arcade opened and he watched the crowd pull in. “Well, my darling Devine, it’s time for me to serve you once again.” Farrim purred. “I hope I kill you a lot today.” Devine muttered before entering the manor and getting into program. -
A rather tired Elderoc looked at his teammates and said “Alright everyone, arcade’s opening. Look sharp.” Eldwin groaned said “How much longer do you expect us to continue this hell of keeping these demons back and fighting for the player’s sake?” Elderoc said “I don’t like it anymore than you, but we have a job to do and I don’t want this machine unplugged.”
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(Bump for Puppet)
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Minako quickly ran from the in-game arcade to the messed up room where she would wake up, the journalist placed her camera on the ground as she stood in her first sprite. She felt her programming start to kick in, her memories wiped from the previous save, her last thought before the Wild was off the despair caused by the brutality she would witness once again.
Her sprite changed into one with her hair messed up, and her eyes slightly shut, her hand rubbing her right eye.
“ ack. My head. Wh-where am I?” She mumbled to herself
*Knock Knock*
“ someone’s at the door?”
Minako opened the door and a girl around her age popped into the players view, her hair pale pink and her eyes bright blue, she looked like your typical anime harajuku girl.
“ oh good, another student.” ??? Said. -
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Players came and went, birthday parties, dates, play dates, etc went by. Soon the day started to die down, and the arcade was closing. Daniel watched everyone relaxing, heading off to Tapper’s restaurant or other games to hang out while Scarlet’s memory reset to this morning. He had watched the player take a genocide route this time around. He watched Scarlet plead for mercy as she was killed after him, respawning after the game to go through the player loosing and her dying in the process. All the day watching her go through her daily torture her words ran through his head. She was the victim. On the side of the console was a picture of her helplessly tied to an electric chair, her head down, a look of terror and defeat. He understood that Scarlet wanted her side of the box to be her with two guns, a look of victory on her face, a vibe of badass radiating from the picture of the red eyed heroine. “I’ll help you.” Daniel spoke to Scarlet as she approached him. “You will?” She asked with a look of surprise and gratitude. “Yeah. I will.” He replied with a smile. “Yes! Come on! Let’s go to Tappers to discuss the plan!” She cheered.
Devine sighed as the game ended, taking a pouch of garlic with her as she prepared to go to Game Central Station. She badly needed to go vent at Bad-a-thon. However as she placed her foot on the train, she was grabbed back, her arms pinned behind her back by Farrim. “Where are you going darling?” He asked with a chuckle. She rolled her eyes, stomping hard on his foot and stuffing a handful of garlic in his face, causing him to die as she borded the train. Farrim growled upon respawning, chasing after the train. Unable to keep up, Farrim huffed, smirking as Devine waved teasingly at him. “You can’t stay away forever.” He muttered, running to the village pub to celebrate his latest victory. -
Elderoc and his team were exhausted. They've been fighting all day and not a winner in sight. They were ready to just throw in the towel ,but Elderoc said "Okay, arcade's closed. Now we got to keep the demons from escaping." Everyone groaned and Eldwin said "NO, I refuse. I'm tired." Edenia said "Come on, Eldwin. We have to do our job. We can't let them escape." They started arguing and Elderoc spoke up and said "Stop. You know what? We all need a break. Let's just let our opposite gender players fight for a while and go to Tapper's. I'm buying." Everyone agreed and set off.
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Minako felt drained, this player had made it to chapter four, and the deaths of her classmates made her feel awful. It didn’t help that her player had developed her relationship with the mastermind, who would be killing off her best friend in two chapters time.
The dead students were already at tappers, since they stopped being needed then, they usually just chilled around in the unused rooms of the cruise liner.
Minako casually kicked the offline Monokuma bot. That always calmed her down, -
Scarlet smiled as they got onto the train to Game Central Station. “Alright, so here’s the plan. You know how if you die outside the game, you can’t regenerate? Well, it’s simple. We just listen around for a game that had two characters die outside the game, and we’ll offer to take their place. Since my face doesn’t show on the console, and you aren’t on it, we should be able to convince them that we’re from a game that got unplugged.” Scarlet told him as they went down the wire.
Devine smiled as she got off, pocketing the garlic pouch. “Bad guy! Bad guy coming through!” Some voices whispered as she walked through the station. Devine was used to this, and she actually found it quite helpful. It meant she’d always have a clear path if trying to get away from Farrim. “Let’s see... I think we’re meeting in PacMan as usual.” She whispered, walking over to the game port. -
Elderoc and his party left their doppelgangers and got on the train. They all walked to Tapper's, ordered drinks and sat down.
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