Gtq wars1
- Locked due to inactivity on Aug 4, '16 4:27pm
Thread Topic: Gtq wars1
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Oh, speaking of healing, I am adding another troop.
's have low health, very low damage, and medium healing powers. -
=spell yo kill an enemy
=get health
=death marking
=transport -
UnLovingPlus NoviceTesting --
's are heavy fortifications.
's are light fortifications.
's make disease. More useful against large kingdoms.
's burn things. They do heavy damage at first, then cause medium damage over time. More useful against small villages.
's can snoop. Not the best in direct battle. -
's stands for disease.
's stand for burning.
's stand for a player being dead.
I see the usefulness in transport. -
UnLovingPlus NoviceWe need transport! And we should add fire
I'm still confused about and -
UnLovingPlus NoviceI thought bugs were disease.
What are bugs now?
= alive
= dead
Right? -
=gain health
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UnLovingPlus Novice^ YESH
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Wha?
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-move position
-special unit
-used to spawn Angel -
UnLovingPlus NoviceBombs are burning. Chemicals are also burning?
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ULP, correct.
Here are all the troops so far.
's have low health, low damage, but cause disease.
's have low health, medium damage, and are hard to hit. Almost un-hit-table with bombs.
's are scouts. Low health, low damage, very fast. Very cunning.
's have low health, low damage, and have medium healing powers.
's is a player's avatar. Very high health, extreme damage, can burn things.
's is another player avatar. Extreme health, very high damage, can heal.
When a player's avatar dies, it cannot be used for a long time. Such as 20 turns or such. -
-special unit
Spawned with+++ -
Oh, and here are some... Stances.
is to stay in one position and defend.
is to move to another position and is offensive.
is used to scout the near-by area.
is used to repair the kingdom, but leads to 2 turns being lost.
= alive
= dead -
UnLovingPlus NoviceI like the idea of spawning/crafting different recourses. GTG bye people
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