Death's doggy door
Thread Topic: Death's doggy door
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Reading that bit about not aging after their 20s made me realize that we never did have to pick out an age..
I'm in love with all of this lore. Cannot wait to hear more!! -
God, I can't wait for Enna to set down two souls instead of just one.. I feel like he'll get brutally interrogated ðŸ˜
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Oh for sure! It's too bad Enna will be more ashamed at not doing his job right instead of kiling his brother 😥 lack of empathy runs in the family I guess
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It's ok, Adelaide slightly made up for it by being so nice to Luwanna
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True!! I love Adelaide; you guys really brought life into the council members! I know it was a bit impromptu to force you guys to have these other characters and control them instead of your own, but I hope you can forgive me for that :')
My next long lore post will be about the war and what we know and don't know (because a pot of it got covered up!)
I will probably have to erass up some stuff so that you guys aren't spoiled for the big plot twists, but I think it'll be good to know some of the basics :) -
What We Know
I've decided to establish this first, to avoid any confusion.
The Netherworld was created by a goddess named Equinox. She created this place soon after humans were made, because it was decided that humans were to be made to die, but still have a life after death.
In creating the world, she had to make these worlds exist on the same plane, so that they were bound and tethered to each other. This tether is what causes humans to go to the Netherworld after they die (and what sometimes causes live humans to somehow find their way over- this is hella rare though)
Equinox strung together the first of the Infernum. She left them with nothing but powers and instructions. The instructions were: "Make sure human death is controlled efficiently and precisely so that they may move on to their afterlife. But remember that their afterlife does not lie here. They cannot permanently stay in this dimension or they will corrupt. Judge them and send them to us before that happens."
And then after that, they were pretty much left to their own devices. The infernum didn't get along at first. There was a brief struggle, but soon enough everyone finally came to an agreement. Then after that everything came into order as it is now, as it has been for eons.
Atleast ... as far as you know ;)
(I'll post more later, it's 3am rn and I'm very tired thanks) -
i this lore!!!!!!!!!
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Danke schön darkily
I'm not posting any lore tonight unfortunately, all the memos containing all the info is on my other phone -
OMG WAIT "MOM"
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YEAH IT WAS MENTIONED EARLIER
but then I forgot about it
AND THEN I REMEMBERED AND I WAS LIKE "oh crap she hasn't said anything about this to her mom yet, and she's, like, right there in the room, on the council, what am I doing, what even is roleplaying" -
We shouldn't lose this
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Oh damn, I almost forgot this thread existed,,
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I didn't forget, I'm just constantly debating whether or not I should post more lore :')
If I post too much info, the element of surprise when certain plot things happen might be lost
For instance, when [blank] assassinated [blank] because they [blank].
Or when [blank] started [blanking blanking blanking] [blank] and that's the reason holes are being created -
What We Don't Know (about the war)
History was very sugarcoated. The "brief struggle" mentioned in only a paragraph or two of infernum history books was actually a century long war.
How could an entire war get covered up? Well, first and foremost most of the infernum killed each other to the extent that there were very few left at the end of it (like 20-50 per kingdom). Then there's the fact that the war was wrapped up in such a door closing way that there was no need to teach future generations about it in the first place, since it could inspire further hatred, violence, and racism (yes, racism. We'll get to that in a bit)
I'm just gonna copy and paste the whole memo I wrote out, here's the details of the war in all it's glory (with some parts cut out of course, since they're major plot twists and such):
Tenebris and Perderent specifically had it out for each other. The powers they were gifted were obviously used for fighting and combat, and they couldn't see how they were both needed as separate races.
The war started because one foolish Perderent assassinated a well-respected Tenebris. Tensions finally cracked, and fighting began. At first it was Tenebris vs Perderent, but then the Perderent allied with the Mortem. The Tenebris tried to ally with the Ignis, but the Ignis refused and wanted to stay neutral. (Two ways to stay neutral in a war, either don't get involved at all, or send supplies/help out both sides. The Ignis did the latter) but on these little supply runs both the Tenebris and the Perderent would detroy the wagons and carts going to the enemy's people. In doing so, the Perderent and Tenebris killed many Ignis who were driving such carts. The Ignis had to get involved in the conflict and avenge their fallen sisters, brothers, wives, and husbands. They joined the struggle not as an ally with Tenebris, but as an enemy of all sides.
It seemed that the Mortem and Perderent alliance was going to win for a while, but then the Mortem found out how to make comedenti; they thought with these instruments that they could reign superior and not have to degrade themselves by allying with a race they had tensions with (all of the races/kingdoms had tensions against each other). The comedenti certainly did help them a lot, the Mortem would collect a crap ton of souls and then sell them to the people who had a loved one trapped in the comedenti, or they would fill a comedenti with as many souls as possible and then bust it during a battle, and in doing so unleashing a bunch of souls who would fly around and cause confusion and allow the Mortem to retreat or have the advantage.
With every side now divided, it was a war on all fronts. Every race againt all the others... Except Sanguinem [expunged]. Sanguinem were not the type to fight. They didn't even have a proper homeland, they stayed in small groups on caves or little retreats in the mountains. They stayed away from society, for they were not particularly concerned with conflict. This lack of involvement brough fustration on all of the races involved in the war. It became a "fun and exciting" quest for small parties/groups to form and go out looking for a sanguinem hideout, just to burn it down.
Even after these predicaments, the sanguinem mostly stayed out of the war. They believed getting into it would only make them more persecuted. But of course, there were a few sanguinem who actually did get involved. This was a very rare case. These fee sanguinem were game changers, though. With their powers of foresight, they were fierce and indomitable in battle. They knew any strike you would take before you yourself even thought about it. Sanguinem were always meant for peace, but those few sanguinem who used their powers for conflict grew into these .. barbarians, for lack of a better term. They were insane. In battle if someone spotted a sanguinem prepping to fight, the infernum would shout "OH SHÃŒT EVERYONE RETREAT, IT'S A SANG" and everyone on the battlefield would try to clear away.
Of course, every race quickly saw how invaluabe having a sanguinem warrior on their side would be. But ... these sanguinem, the ones who became warriors, the ones who used their power for conflict even though it went against how they were innately made to be used, they wouldn't listen to reason or make alliances. They were downright evil. They were like d&d liches (for lack of a better comparison) Their feelings, morality, and compassion have burned away and left them with nothing but pure and raw chaotic magical energy.
One particularly fateful day, during one of the many battles, an Ignis managed to kill a sanguinem warrior. But, like a switch, the sanguinem was only a soul for a split second before it became a huge and terrifying ghoul. From that point on the Sanguinem hideouts definitely weren't bothered again.
[End of part 1, will post part 2 in a sec] -
What We Don't Know (about the war)
So yeah.
Blah blah blah, skipping through a bunch of battles and conflict and death, quite a few infernum had finally had enough.
This war was so pointless, there wasn't any end anywhere in sight or even a specific goal other than "my kingdom brings all the honor the da yard and damn right, it's better than yours- so lets fight to prove it!"
But what could they possibly do now? They were going hot and deep on the frontlines and battlefields, they couldn't just stop. No matter how much they wanted to, they couldn't just give it up without a reason, or without a treaty.
A secret alliance formed. The higher-ups of every race secretly made a council (The higher-ups were richer folks of every race who were tired of not having the luxurious and elegant lifestyles they'd had before the war) Even though their intentions were a bit selfish, the council was actually a... somewhat good idea.
The council the higher-ups had elected had a member from each race to be a representative. The higher-ups assured the council that they would pay the council members whatever they wanted, as long as the council found any way possible to stop the war.
The council was rocky at first. The original members hated each other, and backstabbing after backstabbing and betrayal after betrayal, there finally came members in the council who tolerated each other (cause each time someone died, the higher-ups would elect another person from that race to replace the council member, the seats changed quite often in between their meetings, it was almost comical lmao)
By this time, word had gotten out about the council, and the people of the races didn't see them as an official thing at all. They believed that it was laughable, this feeble attempt at ending the war. The people in the council remained anonymous, because if word got out about someone who was on the council, that particular member would be excommunicated from their kingdom and live as a disgrace that no one wanted or took seriously. (Imagine sitting in a Mortem bar during this time. One Mortem says to another "Ay, you here about old Griswald who lives by the lake? I hear he's a council member!" And everyone around would laugh. "Pathetic! We should go visit old Griswald and show 'im that we don't appreciate having him around.." and then the entirety of the bar would go down and torch Griswald's house. The mob mentality was a horrible problem, it was pure insanity..)
The council member accusations got thrown around like confetti, and if you were suspected of being on it you would get hunted. Think salem witch trials, but instead of claiming someone's a witch, they would claim that they think someone's a council member or a council supporter.
And there WERE supporters of course! Anyone who the higher-ups would propose as a council members had about a 4 in 5 chance of actually denying the role. Many didn't want to be in the council because of the degradation that came with the name, and others just didn't see the point or use... But that 1/5 that said yes to joining also longed for an end to this war. They were council supporters all along in secret, they just couldn't speak up about for fear of persecution.
The council had to remain anonymous for these reasons. They weren't very successful at all during the first flimsy attempts at a treaty... until one day, the Tenebris representative on the council had a fúcking epiphany. "What if instead of making up a half-assed reason for why we should stop fighting, we give the people a common goal? What if we give them a common enemy?"
And boom. It came so clearly to them; the answer.
I hadn't mentioned [expunged] at all up to this point, but [expunged] just like the sanguinem [expunged] didn't try to get involved in the war. I mentioned at one point [expunged], and of course [expunged] would pop up every now and then, but for the most part, [expunged] stuck to the outskirts. Instead of mountains, [expunged] in forests and such. [BIG expunge]
The council's plan came into motion: do something big. Something devastating. Something terrible... and [expunge] on [expunge]. The council would normally never attempt such a high stakes thing like this, but they were being constantly persecuted and they desperately wanted a way to end it all..
The council ventured out to get ingredients and tools... then they made a bomb. A huge bomb.
They set the bomb off on an island in the Netherworld. The explosion killed off everyone inhabiting the small island.
This island, a little ways off the mainland of the Netherworld, was an island housing peaceful people who didn't want to partake in the war, and lots of kids. All of the kids, in fact. With how rare it is for an infernum to get pregnant, there were only about 20 or so kids at a time, and all of them stayed on that island until they were old enough to join the war.
This island was the one and only safe zone in the entirety of the Netherworld. It was a terrible thing to do, but finally the council gave everyone a common enemy. The council blamed it all [expunged].
That's how everyone [expunged] the [expunged]. It was like the [expunged] of [expunged] during the [expunged]. That wasn't the only reason, of course. [Expunged] hiding a secret child, nicknamed "The Omni", "The Bearer of All", "The Final Descendent of Infernum", "The Child of Equinox", etc. This child had the powers of all of the Infernum races combined. They were the forgotten hero, they were the savior of the infernum race.
It was poor timing, but soon after the bombing of the island, the infernum also found out about [expunged] hiding the secret Omni child and they were enraged. That's why [expunged] got [expunged]. The Omni child was then passed around a lot, and when they finally got old enough they joined the council and they helped the council finally end the war.
[End of part 2, that will be all for tonight]
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